コード例 #1
0
    // Use this for initialization
    void Start()
    {
        door   = GameObject.FindGameObjectWithTag("Door");
        player = GameObject.FindGameObjectWithTag("Player");

        LevelSetup.SetUpLevel(1, loadingScreen, slider, progressText, audioSource, musicVolume);
        Gamemanager.SavePlayer(player.GetComponent <PlayerController>(), Gamemanager.LastLevel);
    }
コード例 #2
0
    void Start()
    {
        player           = GameObject.FindGameObjectWithTag("Player");
        playerController = player.GetComponent <PlayerController>();

        LevelSetup.SetPlayerValues(checkPoints[0]);
        LevelSetup.LoadPlayer(2, checkPoints);
        LevelSetup.SetUpLevel(2, loadingScreen, slider, progressText, audioSource, musicVolume);
    }