void Update() { if (meterCounter.Value >= currentLevelSettings.scoreMax) { currentLevelSettings = LevelSettings.GetLevelSettingsScore(meterCounter.Value); OnLevelSettingsChange?.Invoke(currentLevelSettings); } Manageburst(); }
void OnEnable() { currentLevelSettings = LevelSettings.GetLevelSettingsScore(LevelSettings.LEVEL_10_SCORE); nextBurstIndex = 0; OnLevelSettingsChange?.Invoke(currentLevelSettings); }