コード例 #1
0
ファイル: CardManager.cs プロジェクト: zywilliamli/sunny-town
 // Start is called before the first frame update
 void Start()
 {
     cardFactory         = new CardFactory();
     currentCard         = cardFactory.CurrentPlotCard;
     dialogueManager     = DialogueManager.Instance;
     metricManager       = MetricManager.Instance;
     dialogueMapper      = new DialogueMapper();
     animationHandler    = spawnHandlerObject.GetComponent <SpawnHandler>();
     levelProgress       = GameObject.Find("LevelProgress").GetComponent <LevelProgressScript>();
     townAudioClipSwitch = GameObject.Find("TownAudioClipSwitch").GetComponent <TownAudioClipSwitch>();
 }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     levelProgressScript = GameObject.Find("LevelProgress").GetComponent <LevelProgressScript>();
     levelController     = GameObject.Find("LevelManager").GetComponent <LevelControl>();
 }