public void LockedCubeParserTest() { var cube = LevelPlayModelFactory.CreateCubeFromConfig("RcWWrrWW_tbrl"); Assert.IsTrue(cube.IsLocked(MoveInput.SwipeDown)); }
public void SimpleCubeParserTest() { var cube = LevelPlayModelFactory.CreateCubeFromConfig("RcWWrrWW"); Assert.IsTrue(IsShowing(cube, Colour.White)); }