public void LockedCubeParserTest()
    {
        var cube = LevelPlayModelFactory.CreateCubeFromConfig("RcWWrrWW_tbrl");

        Assert.IsTrue(cube.IsLocked(MoveInput.SwipeDown));
    }
    public void SimpleCubeParserTest()
    {
        var cube = LevelPlayModelFactory.CreateCubeFromConfig("RcWWrrWW");

        Assert.IsTrue(IsShowing(cube, Colour.White));
    }