private void idokButton_Click(object sender, EventArgs e) { LevelName = this.levelnameTextBox.Text; if (this.d1LevelRadioButton.Checked) { LevelType = LevelGameKind.D1; } else if (this.d2LevelRadioButton.Checked) { LevelType = LevelGameKind.D2; } else if (this.d2VlevelRadioButton.Checked) { LevelType = LevelGameKind.D2Vertigo; } else if (this.d2XlevelRadioButton.Checked) { LevelType = LevelGameKind.D2XXL; } }
private void CreateNewLevel(string name, LevelGameKind type) { System.Diagnostics.Debug.WriteLine("'" + name + "', " + type); _TODO("CreateNewLevel"); }