private void idokButton_Click(object sender, EventArgs e)
        {
            LevelName = this.levelnameTextBox.Text;

            if (this.d1LevelRadioButton.Checked)
            {
                LevelType = LevelGameKind.D1;
            }
            else if (this.d2LevelRadioButton.Checked)
            {
                LevelType = LevelGameKind.D2;
            }
            else if (this.d2VlevelRadioButton.Checked)
            {
                LevelType = LevelGameKind.D2Vertigo;
            }
            else if (this.d2XlevelRadioButton.Checked)
            {
                LevelType = LevelGameKind.D2XXL;
            }
        }
Exemple #2
0
 private void CreateNewLevel(string name, LevelGameKind type)
 {
     System.Diagnostics.Debug.WriteLine("'" + name + "', " + type);
     _TODO("CreateNewLevel");
 }