コード例 #1
0
        private void LoadFile(string filename)
        {
            loaded              = false;
            UseWaitCursor       = true;
            Enabled             = false;
            LevelData.leveltexs = null;
            cam = new EditorCamera(EditorOptions.RenderDrawDistance);
            if (LandTable.CheckLevelFile(filename))
            {
                LevelData.geo = LandTable.LoadFromFile(filename);
            }
            else
            {
                byte[] file = File.ReadAllBytes(filename);
                if (Path.GetExtension(filename).Equals(".prs", StringComparison.OrdinalIgnoreCase))
                {
                    file = FraGag.Compression.Prs.Decompress(file);
                }
                using (LevelFileDialog dlg = new LevelFileDialog())
                {
                    dlg.ShowDialog(this);
                    LevelData.geo = new LandTable(file, (int)dlg.NumericUpDown1.Value, (uint)dlg.numericUpDown2.Value, (LandTableFormat)dlg.comboBox2.SelectedIndex);
                }
            }
            LevelData.ClearLevelItems();

            for (int i = 0; i < LevelData.geo.COL.Count; i++)
            {
                LevelData.AddLevelItem((new LevelItem(LevelData.geo.COL[i], i, selectedItems)));
            }

            LevelData.TextureBitmaps = new Dictionary <string, BMPInfo[]>();
            LevelData.Textures       = new Dictionary <string, Texture[]>();
            using (OpenFileDialog a = new OpenFileDialog()
            {
                DefaultExt = "pvm", Filter = "Texture Files|*.pvm;*.gvm;*.prs"
            })
            {
                if (!string.IsNullOrEmpty(LevelData.geo.TextureFileName))
                {
                    a.FileName = LevelData.geo.TextureFileName + ".pvm";
                }
                else
                {
                    a.FileName = string.Empty;
                }
                if (a.ShowDialog(this) == DialogResult.OK)
                {
                    BMPInfo[] TexBmps = TextureArchive.GetTextures(a.FileName);
                    Texture[] texs    = new Texture[TexBmps.Length];
                    for (int j = 0; j < TexBmps.Length; j++)
                    {
                        texs[j] = TexBmps[j].Image.ToTexture(d3ddevice);
                    }
                    string texname = Path.GetFileNameWithoutExtension(a.FileName);
                    if (!LevelData.TextureBitmaps.ContainsKey(texname))
                    {
                        LevelData.TextureBitmaps.Add(texname, TexBmps);
                    }
                    if (!LevelData.Textures.ContainsKey(texname))
                    {
                        LevelData.Textures.Add(texname, texs);
                    }
                    LevelData.leveltexs = texname;
                }
            }
            loaded                           = true;
            transformGizmo                   = new TransformGizmo();
            gizmoSpaceComboBox.Enabled       = false;
            gizmoSpaceComboBox.SelectedIndex = 0;

            clearLevelToolStripMenuItem.Enabled         = LevelData.geo != null;
            calculateAllBoundsToolStripMenuItem.Enabled = LevelData.geo != null;
            statsToolStripMenuItem.Enabled  = LevelData.geo != null;
            selectedItems.SelectionChanged += SelectionChanged;
            UseWaitCursor = false;
            Enabled       = editInfoToolStripMenuItem.Enabled = saveToolStripMenuItem.Enabled = exportToolStripMenuItem.Enabled = importToolStripMenuItem.Enabled = true;

            DrawLevel();
        }