// Start is called before the first frame update void Start() { lm = new LegacyManager(); setSfxVolume(lm.GetSFXVolume()); setBgmVolume(lm.GetBGMVolume()); }
// Start is called before the first frame update void Start() { lm = new LegacyManager(); sfxSlider.value = lm.GetSFXVolume(); bgmSlider.value = lm.GetBGMVolume(); }