public static bool FlashLighting(LedSdk sdk, int red, int green, int blue, int duration, int interval) { bool set = false; CheckRgbValues(red, green, blue); if (sdk == LedSdk.Logitech) { set = LogitechGSDK.LogiLedFlashLighting(red, green, blue, duration, interval); } else if (sdk == LedSdk.Corsair) { CueSDK.HeadsetSDK.Brush.Effects.Clear(); byte[] rgb = ConvertPercentagesToRgbValues(red, green, blue); SolidColorBrush b = new SolidColorBrush(new CorsairColor(rgb[0], rgb[1], rgb[2])); b.AddEffect(new FlashEffect() { Attack = 0f, Sustain = (float)interval / 2f, Release = 0f, Interval = (float)interval / 2f, Repetitions = duration / interval }); CueSDK.HeadsetSDK.Brush = b; b.UpdateEffects(); set = true; } if (set) { Debug.WriteLine($"Lights flashing {red}, {green}, {blue} for {sdk}!"); } return(set); }
public static bool SetLighting(LedSdk sdk, int red, int green, int blue) { bool set = false; CheckRgbValues(red, green, blue); if (sdk == LedSdk.Logitech) { LogitechGSDK.LogiLedStopEffects(); set = LogitechGSDK.LogiLedSetLighting(red, green, blue); } else if (sdk == LedSdk.Corsair) { CueSDK.HeadsetSDK.Brush.Effects.Clear(); byte[] rgb = ConvertPercentagesToRgbValues(red, green, blue); CueSDK.HeadsetSDK.Brush = new SolidColorBrush(new CorsairColor(rgb[0], rgb[1], rgb[2])); set = true; } if (set) { Debug.WriteLine($"Lighting set to {red}, {green}, {blue} for {sdk}!"); } return(set); }
public static void Shutdown(LedSdk sdk) { if (sdk == LedSdk.Logitech) { LogitechGSDK.LogiLedShutdown(); } else if (sdk == LedSdk.Corsair) { CueSDK.Reinitialize(); } Debug.WriteLine("SDK is shutdown!"); }
public static bool Initialize(LedSdk sdk) { if (sdk == LedSdk.Logitech) { return(LogitechGSDK.LogiLedInit()); } else if (sdk == LedSdk.Corsair) { CueSDK.Initialize(true); return(true); } return(false); }
public static bool Initialize(LedSdk sdk, string name) { bool set = false; if (sdk == LedSdk.Logitech) { set = LogitechGSDK.LogiLedInitWithName(name); } else if (sdk == LedSdk.Corsair) { CueSDK.Initialize(true); CueSDK.UpdateMode = CUE.NET.Devices.Generic.Enums.UpdateMode.Continuous; CueSDK.HeadsetSDK.Brush = new SolidColorBrush(new CorsairColor(0, 0, 0)); set = true; } if (set) { Debug.WriteLine("SDK is Started!"); } return(set); }