public override void OnActivate() { Table.statData = GameObjectTracker.instance.RunStatistics; //Pull curtain upon activate. ActivityManager.Instance.PullCurtain(); //Activate the progress window. BreakProgressWindow.Data = GameObjectTracker.instance._PlayerData.MyPTPLevel; BreakProgressWindow.TriggerProgressAnimation(true); //Activate the leaderboard as well LWindow.Acivate(); }