public void OnNameConfirm() { string input = GameObject.Find("InputField").GetComponent <InputField> ().text; if (input.Length > 0) { // save name for next time PlayerPrefs.SetString("Name", input); // submit name to leaderboard and retrieve data leaderboardData.UploadScore(input, Score.instance.getScore); // now show leaderboard switchToLeaderboardView(); } }