void Start() { treesEmitter = new TreesEmitterController(); ShootingController.PassedShooting += OnShootingPassed; LineController.LineTriggered += OnLineTriggered; time = 0f; shootingRoundsCounter = 0; shootingRangeResults = new Dictionary <int, int>(Constants.NumberOfRounds); gameState = GameStateEnum.PreStart; FinishScreenController.HideFinishScreen(); LeaderboardController.CloseLeaderboard(); MenuController.ShowStartMenu(); }
/** * <summary>Shows the screen at the start of the game</summary> **/ public void ShowStartMenu() { LeaderboardController.CloseLeaderboard(); ShowMenu(); PlayButtonText.text = Play; }