コード例 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (!m_CanDamage)
     {
         return;
     }
     if (hittableLayers.Contain(other.gameObject.layer))
     {
         m_LastHit = other;
         ApplyDamage();
     }
 }
コード例 #2
0
 public static bool Contain(this LayerMask layerMask, GameObject gameObject)
 {
     return(layerMask.Contain(gameObject.layer));
 }