// Function from file: honker.dm public override string get_equipment_list( ) { string output = null; Obj_Item_MechaParts_MechaEquipment MT = null; if (!(this.equipment.len != 0)) { return(null); } output = "<b>Honk-ON-Systems:</b><div style=\"margin-left: 15px;\">"; foreach (dynamic _a in Lang13.Enumerate(this.equipment, typeof(Obj_Item_MechaParts_MechaEquipment))) { MT = _a; output += new Txt("<div id='").Ref(MT).str("'>").item(MT.get_equip_info()).str("</div>").ToString(); } output += "</div>"; return(output); }
// Function from file: Hallucination.dm public override dynamic Crossed(Ent_Dynamic O = null, dynamic X = null) { dynamic O2 = null; if (O == this.my_target) { Map13.StepAway(this, this.my_target, 2); if (Rand13.PercentChance(30)) { foreach (dynamic _a in Lang13.Enumerate(Map13.FetchViewersExcludeThis(this.my_target, Game13.view))) { O2 = _a; O2.WriteMsg("<span class='danger'>" + this.my_target + " stumbles around.</span>"); } } } return(null); }
// Function from file: space.dm public void update_starlight( ) { Tile_Simulated T = null; if (GlobalVars.config != null) { if (GlobalVars.config.starlight) { foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInBlock(Map13.GetTile(Num13.MaxInt(this.x - 1, 1), Num13.MaxInt(this.y - 1, 1), this.z), Map13.GetTile(Num13.MinInt(this.x + 1, Game13.map_size_x), Num13.MinInt(this.y + 1, Game13.map_size_y), this.z)), typeof(Tile_Simulated))) { T = _a; this.SetLuminosity(4, 1); return; } this.SetLuminosity(0); } } return; }
// Function from file: monkey.dm public override bool post_setup(bool?report = null) { Mind carriermind = null; Disease_Transformation_JungleFever D = null; foreach (dynamic _a in Lang13.Enumerate(this.carriers, typeof(Mind))) { carriermind = _a; this.greet_carrier(carriermind); this.ape_infectees.Add(carriermind); D = new Disease_Transformation_JungleFever(); D.visibility_flags = 3; D.holder = carriermind.current; D.affected_mob = carriermind.current; carriermind.current.viruses += D; } base.post_setup(report); return(false); }
// Function from file: motion.dm public bool cancelAlarm( ) { Mob_Living_Silicon aiPlayer = null; if (this.detectTime == -1) { foreach (dynamic _a in Lang13.Enumerate(GlobalVars.player_list, typeof(Mob_Living_Silicon))) { aiPlayer = _a; if (this.status) { aiPlayer.cancelAlarm("Motion", GlobalFuncs.get_area(this), this); } } } this.detectTime = 0; return(true); }
// Function from file: cards.dm public override double examine(dynamic user = null) { double _default = 0; Playingcard card = null; _default = base.examine((object)(user)); if ((!this.concealed || this.loc == Task13.User) && this.cards.len != 0) { Task13.User.show_message("It contains: ", 1); foreach (dynamic _a in Lang13.Enumerate(this.cards, typeof(Playingcard))) { card = _a; Task13.User.show_message("The " + card.name + ".", 1); } } return(_default); }
// Function from file: flash.dm public override bool activate( ) { dynamic T = null; Mob_Living_Carbon M = null; if (!this.try_use_flash()) { return(false); } T = GlobalFuncs.get_turf(this); ((Ent_Static)T).visible_message("<span class='disarm'>" + this + " emits a blinding light!</span>"); foreach (dynamic _a in Lang13.Enumerate(Map13.FetchViewers(T, 3), typeof(Mob_Living_Carbon))) { M = _a; this.flash_carbon(M, null, 5, false); } return(false); }
// Function from file: Sleeper.dm public override bool blob_act(dynamic severity = null) { dynamic T = null; Ent_Dynamic A = null; if (Rand13.PercentChance(75)) { T = GlobalFuncs.get_turf(this); foreach (dynamic _a in Lang13.Enumerate(this, typeof(Ent_Dynamic))) { A = _a; A.forceMove(T); A.blob_act(); } GlobalFuncs.qdel(this); } return(false); }
// Function from file: artefact.dm public void equip_roman_skeleton(dynamic H = null) { Obj_Item I = null; dynamic hat = null; foreach (dynamic _a in Lang13.Enumerate(H, typeof(Obj_Item))) { I = _a; ((Mob)H).unEquip(I); } hat = Rand13.Pick(new object [] { typeof(Obj_Item_Clothing_Head_Helmet_Roman), typeof(Obj_Item_Clothing_Head_Helmet_Roman_Legionaire) }); ((Mob)H).equip_to_slot_or_del(Lang13.Call(hat, H), 11); ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Under_Roman(H), 14); ((Mob)H).equip_to_slot_or_del(new Obj_Item_Clothing_Shoes_Roman(H), 12); ((Mob)H).equip_to_slot_or_del(new Obj_Item_Weapon_Shield_Riot_Roman(H), 4); ((Mob)H).equip_to_slot_or_del(new Obj_Item_Weapon_Claymore(H), 5); ((Mob)H).equip_to_slot_or_del(new Obj_Item_Weapon_Twohanded_Spear(H), 1); return; }
// Function from file: areas.dm public void power_change( ) { dynamic RA = null; Obj_Machinery M = null; foreach (dynamic _b in Lang13.Enumerate(this.related)) { RA = _b; foreach (dynamic _a in Lang13.Enumerate(RA, typeof(Obj_Machinery))) { M = _a; M.power_change(); } RA.updateicon(); } return; }
// Function from file: robot_modules.dm public void rebuild( ) { ByTable temp_list = null; Obj O = null; temp_list = this.modules; this.modules = new ByTable(); foreach (dynamic _a in Lang13.Enumerate(temp_list, typeof(Obj))) { O = _a; if (O != null) { this.modules.Add(O); } } this.fix_modules(); return; }
// Function from file: station.dm public override bool Bumped(dynamic AM = null) { Obj_Structure_TransitTubePod pod = null; if (!this.pod_moving && this.icon_state == "open" && AM is Mob) { foreach (dynamic _a in Lang13.Enumerate(this.loc, typeof(Obj_Structure_TransitTubePod))) { pod = _a; if (this.directions().Contains(!pod.moving && pod.dir != 0)) { AM.loc = pod; return(false); } } } return(false); }
// Function from file: processor.dm public override void RefreshParts( ) { Obj_Item_Weapon_StockParts_MatterBin B = null; Obj_Item_Weapon_StockParts_Manipulator M = null; foreach (dynamic _a in Lang13.Enumerate(this.component_parts, typeof(Obj_Item_Weapon_StockParts_MatterBin))) { B = _a; this.rating_amount = B.rating; } foreach (dynamic _b in Lang13.Enumerate(this.component_parts, typeof(Obj_Item_Weapon_StockParts_Manipulator))) { M = _b; this.rating_speed = M.rating; } return; }
// Function from file: processor.dm public void empty( ) { Obj O = null; dynamic M = null; foreach (dynamic _a in Lang13.Enumerate(this, typeof(Obj))) { O = _a; O.loc = this.loc; } foreach (dynamic _b in Lang13.Enumerate(this)) { M = _b; M.loc = this.loc; } return; }
// Function from file: computer.dm public void nerf(double?active = null) { Obj_Item I = null; Obj_Effect_HolodeckEffect HE = null; foreach (dynamic _a in Lang13.Enumerate(this.spawned, typeof(Obj_Item))) { I = _a; I.damtype = (Lang13.Bool(active) ? ((dynamic)("stamina")) : Lang13.Initial(I, "damtype")); } foreach (dynamic _b in Lang13.Enumerate(this.effects, typeof(Obj_Effect_HolodeckEffect))) { HE = _b; HE.safety(active); } return; }
// Function from file: narsie.dm public override void mezzer( ) { Mob_Living_Carbon M = null; foreach (dynamic _a in Lang13.Enumerate(Map13.FetchViewersExcludeThis(this, 8), typeof(Mob_Living_Carbon))) { M = _a; if (M.stat == 0) { if (!GlobalFuncs.iscultist(M)) { M.WriteMsg("<span class='cultsmall'>You feel conscious thought crumble away in an instant as you gaze upon " + this.name + "...</span>"); M.apply_effect(3, "stun"); } } } return; }
// Function from file: janisigns.dm public override dynamic attack_self(dynamic user = null, dynamic flag = null, bool?emp = null) { ByTable L = null; dynamic sign = null; if (this.signs.len != 0) { L = this.signs.Copy(); foreach (dynamic _a in Lang13.Enumerate(L)) { sign = _a; GlobalFuncs.qdel(sign); this.signs.Remove(sign); } user.WriteMsg("<span class='notice'>You clear all active holograms.</span>"); } return(null); }
// Function from file: events.dm public void toggleWizardmode( ) { RoundEventControl E = null; this.wizardmode = !this.wizardmode; foreach (dynamic _a in Lang13.Enumerate(GlobalVars.SSevent.control, typeof(RoundEventControl))) { E = _a; E.weight = Lang13.Initial(E, "weight"); if (E.wizardevent && !this.wizardmode || !E.wizardevent && this.wizardmode) { E.weight = 0; } } GlobalFuncs.message_admins("Summon Events has been " + (this.wizardmode ? "enabled, events will occur every " + GlobalVars.SSevent.frequency_lower / 600 + " to " + GlobalVars.SSevent.frequency_upper / 600 + " minutes" : "disabled") + "!"); GlobalFuncs.log_game("Summon Events was " + (this.wizardmode ? "enabled" : "disabled") + "!"); return; }
// Function from file: barsigns.dm public Obj_Structure_Sign_Barsign(dynamic loc = null) : base((object)(loc)) { dynamic bartype = null; dynamic signinfo = null; // Warning: Super call was HERE! If anything above HERE is needed by the super call, it might break!; foreach (dynamic _a in Lang13.Enumerate(Lang13.GetTypes(typeof(Barsign)) - typeof(Barsign))) { bartype = _a; signinfo = Lang13.Call(bartype); if (!Lang13.Bool(signinfo.hidden)) { this.barsigns.Add(signinfo); } } this.set_sign(Rand13.PickFromTable(this.barsigns)); return; }
// Function from file: reusable.dm public override void on_range( ) { Obj content = null; if (this.contents.len != 0) { foreach (dynamic _a in Lang13.Enumerate(this.contents, typeof(Obj))) { content = _a; content.loc = this.loc; } } else { Lang13.Call(this.ammo_type, this.loc); } base.on_range(); return; }
// Function from file: space_transition.dm public SpaceLevel(dynamic transition_type = null) { ByTable L = null; dynamic A = null; this.linked = Convert.ToInt32(transition_type); if (this.linked == 1) { this.neigbours = new ByTable(); L = new ByTable(new object [] { "1", "2", "4", "8" }); foreach (dynamic _a in Lang13.Enumerate(L)) { A = _a; this.neigbours[A] = this; } } return; }
// Function from file: packs.dm public virtual dynamic generate(dynamic T = null) { dynamic C = null; dynamic item = null; C = Lang13.Call(this.crate_type, T); C.name = this.crate_name; if (this.access != 0) { C.req_access = new ByTable(new object [] { this.access }); } foreach (dynamic _a in Lang13.Enumerate(this.contains)) { item = _a; Lang13.Call(item, C); } return(C); }
// Function from file: shotgun.dm public virtual bool blow_up(dynamic user = null) { bool _default = false; Obj_Item_AmmoCasing AC = null; _default = false; foreach (dynamic _a in Lang13.Enumerate(this.magazine.stored_ammo, typeof(Obj_Item_AmmoCasing))) { AC = _a; if (Lang13.Bool(AC.BB)) { this.process_fire(user, user, false); _default = true; } } return(_default); }
// Function from file: toys.dm public override dynamic interact(dynamic user = null, bool?flag1 = null) { string dat = null; dynamic t = null; Browser popup = null; dat = "You have:<BR>"; foreach (dynamic _a in Lang13.Enumerate(this.currenthand)) { t = _a; dat += new Txt("<A href='?src=").Ref(this).str(";pick=").item(t).str("'>A ").item(t).str(".</A><BR>").ToString(); } dat += "Which card will you remove next?"; popup = new Browser(user, "cardhand", "Hand of Cards", 400, 240); popup.set_title_image(((Mob)user).browse_rsc_icon(this.icon, this.icon_state)); popup.set_content(dat); popup.open(); return(null); }
// Function from file: dna_injector.dm public void prepare( ) { dynamic mut_key = null; dynamic mut_key2 = null; foreach (dynamic _a in Lang13.Enumerate(this.add_mutations_static)) { mut_key = _a; this.add_mutations.Add(GlobalVars.mutations_list[mut_key]); } foreach (dynamic _b in Lang13.Enumerate(this.remove_mutations_static)) { mut_key2 = _b; this.remove_mutations.Add(GlobalVars.mutations_list[mut_key2]); } return; }
// Function from file: AI_modules.dm public override dynamic transmitInstructions(Game_Data law_datum = null, dynamic sender = null) { dynamic templaw = null; foreach (dynamic _a in Lang13.Enumerate(this.laws)) { templaw = _a; if (Lang13.Bool(((dynamic)law_datum).owner)) { ((Mob_Living_Silicon)((dynamic)law_datum).owner).add_ion_law(templaw); } else { ((AiLaws)law_datum).add_ion_law(templaw); } } return(null); }
// Function from file: mulebot.dm public void get_nav( ) { Obj_Machinery_Navbeacon NB = null; dynamic direction = null; if (!Lang13.Bool(this.on) || ((Wires)this.wires).is_cut("beacon")) { return; } foreach (dynamic _a in Lang13.Enumerate(GlobalVars.deliverybeacons, typeof(Obj_Machinery_Navbeacon))) { NB = _a; if (NB.location == this.new_destination) { this.destination = this.new_destination; this.target = NB.loc; direction = NB.dir; if (Lang13.Bool(direction)) { this.loaddir = String13.ParseNumber(direction); } else { this.loaddir = 0; } this.update_icon(); if (Lang13.Bool(this.destination)) { this.calc_path(); } } } return; }
// Function from file: singularity.dm public virtual void mezzer( ) { Mob_Living_Carbon M = null; Mob_Living_Carbon H = null; Obj_Item_Clothing_Glasses MS = null; foreach (dynamic _a in Lang13.Enumerate(Map13.FetchViewersExcludeThis(this, 8), typeof(Mob_Living_Carbon))) { M = _a; if (M is Mob_Living_Carbon_Brain) { continue; } if (M.stat == 0) { if (M is Mob_Living_Carbon_Human) { H = M; if (((dynamic)H).glasses is Obj_Item_Clothing_Glasses_Meson) { MS = ((dynamic)H).glasses; if (MS.vision_flags == GlobalVars.SEE_TURFS) { H.WriteMsg("<span class='notice'>You look directly into the " + this.name + ", good thing you had your protective eyewear on!</span>"); return; } } } } M.apply_effect(3, "stun"); M.visible_message("<span class='danger'>" + M + " stares blankly at the " + this.name + "!</span>", "<span class='userdanger'>You look directly into the " + this.name + " and feel weak.</span>"); } return; }
// Function from file: anomalies.dm public override void anomalyEffect( ) { Obj O = null; dynamic target = null; base.anomalyEffect(); if (!(this.loc is Tile)) { GlobalFuncs.qdel(this); return; } this.grav(Rand13.Int(0, 3), Rand13.Int(2, 3), 50, 25); foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRange(this, 2), typeof(Obj))) { O = _a; if (O == this) { return; } if (!Lang13.Bool(O.anchored)) { target = Lang13.FindIn(typeof(Mob_Living), Map13.FetchInView(this, 4)); if (Lang13.Bool(target) && !Lang13.Bool(target.stat)) { O.throw_at(target, 7, 5); } } else { O.ex_act(2); } } return; }
// Function from file: station_alert.dm public bool cancelAlarm(string _class = null, Zone A = null, Ent_Static origin = null) { dynamic L = null; bool cleared = false; dynamic I = null; dynamic alarm = null; ByTable srcs = null; if ((this.stat & 1) != 0) { return(false); } L = this.alarms[_class]; cleared = false; foreach (dynamic _a in Lang13.Enumerate(L)) { I = _a; if (I == A.name) { alarm = L[I]; srcs = alarm[3]; if (srcs.Contains(origin)) { srcs.Remove(origin); } if (srcs.len == 0) { cleared = true; L -= I; } } } return(!cleared); }