public virtual void Close() { if (begun) { LSystem.Error(this.GetType().Name + " close() without end()"); } }
public virtual void End() { try { Flush(); } catch (System.Exception ex) { LSystem.Error("GL error end()", ex); } finally { begun = false; } }
public static void E(string msg, params object[] args) { LSystem.Error(msg, args); }
public static void E(string msg, System.Exception throwable) { LSystem.Error(msg, throwable); }
public static void E(string msg) { LSystem.Error(msg); }