public static Killer CreateKiller() { Killer killer = new Killer(); killer.AddBlock(new int[] { 0, 0, 0, 1 }, 17) .AddBlock(new int[] { 1, 0, 2, 0, 3, 0 }, 12) .AddBlock(new int[] { 4, 0, 4, 1, 5, 1 }, 19) .AddBlock(new int[] { 5, 0, 6, 0, 7, 0, 8, 0 }, 19) .AddBlock(new int[] { 1, 1, 1, 2, 1, 3, 1, 4 }, 19) .AddBlock(new int[] { 2, 1, 2, 2 }, 8) .AddBlock(new int[] { 3, 1, 3, 2 }, 16) .AddBlock(new int[] { 6, 1, 6, 2, 6, 3 }, 19) .AddBlock(new int[] { 7, 1, 8, 1 }, 6) .AddBlock(new int[] { 0, 2, 0, 3 }, 10) .AddBlock(new int[] { 4, 2, 5, 2, 4, 3, 5, 3 }, 15) .AddBlock(new int[] { 7, 2, 8, 2, 7, 3, 8, 3 }, 18) .AddBlock(new int[] { 2, 3, 3, 3 }, 9) .AddBlock(new int[] { 0, 4, 0, 5, 0, 6 }, 9) .AddBlock(new int[] { 2, 4, 3, 4, 4, 4, 5, 4 }, 20) .AddBlock(new int[] { 6, 4, 7, 4 }, 7) .AddBlock(new int[] { 8, 4, 8, 5 }, 7) .AddBlock(new int[] { 1, 5, 1, 6 }, 14) .AddBlock(new int[] { 2, 5, 3, 5 }, 6) .AddBlock(new int[] { 4, 5, 4, 6 }, 9) .AddBlock(new int[] { 5, 5, 5, 6, 5, 7 }, 22) .AddBlock(new int[] { 6, 5, 7, 5 }, 16) .AddBlock(new int[] { 2, 6, 3, 6 }, 13) .AddBlock(new int[] { 6, 6, 7, 6 }, 9) .AddBlock(new int[] { 8, 6, 8, 7 }, 8) .AddBlock(new int[] { 0, 7, 1, 7 }, 5) .AddBlock(new int[] { 2, 7, 3, 7 }, 10) .AddBlock(new int[] { 4, 7, 2, 8, 3, 8, 4, 8 }, 20) .AddBlock(new int[] { 6, 7, 7, 7, 5, 8, 6, 8 }, 21) .AddBlock(new int[] { 0, 8, 1, 8 }, 12) .AddBlock(new int[] { 7, 8, 8, 8 }, 10); return(killer); }
public static Killer CreateWikipediaKiller() { // https://en.wikipedia.org/wiki/Killer_sudoku#/media/File:Killersudoku_color.svg Killer killer = new Killer(); killer.AddBlock(new int[] { 0, 0, 1, 0 }, 3) .AddBlock(new int[] { 2, 0, 3, 0, 4, 0 }, 15) .AddBlock(new int[] { 5, 0, 4, 1, 5, 1, 4, 2 }, 22) .AddBlock(new int[] { 6, 0, 6, 1 }, 4) .AddBlock(new int[] { 7, 0, 7, 1 }, 16) .AddBlock(new int[] { 8, 0, 8, 1, 8, 2, 8, 3 }, 15) .AddBlock(new int[] { 0, 1, 1, 1, 0, 2, 1, 2 }, 25) .AddBlock(new int[] { 2, 1, 3, 1 }, 17) .AddBlock(new int[] { 2, 2, 3, 2, 3, 3 }, 9) .AddBlock(new int[] { 5, 2, 5, 3, 5, 4 }, 8) .AddBlock(new int[] { 6, 2, 7, 2, 6, 3 }, 20) .AddBlock(new int[] { 0, 3, 0, 4 }, 6) .AddBlock(new int[] { 1, 3, 2, 3 }, 14) .AddBlock(new int[] { 4, 3, 4, 4, 4, 5 }, 17) .AddBlock(new int[] { 7, 3, 6, 4, 7, 4 }, 17) .AddBlock(new int[] { 1, 4, 2, 4, 1, 5 }, 13) .AddBlock(new int[] { 3, 4, 3, 5, 3, 6 }, 20) .AddBlock(new int[] { 8, 4, 8, 5 }, 12) .AddBlock(new int[] { 0, 5, 0, 6, 0, 7, 0, 8 }, 27) .AddBlock(new int[] { 2, 5, 1, 6, 2, 6 }, 6) .AddBlock(new int[] { 5, 5, 5, 6, 6, 6 }, 20) .AddBlock(new int[] { 6, 5, 7, 5 }, 6) .AddBlock(new int[] { 4, 6, 3, 7, 4, 7, 3, 8 }, 10) .AddBlock(new int[] { 7, 6, 8, 6, 7, 7, 8, 7 }, 14) .AddBlock(new int[] { 1, 7, 1, 8 }, 8) .AddBlock(new int[] { 2, 7, 2, 8 }, 16) .AddBlock(new int[] { 5, 7, 6, 7 }, 15) .AddBlock(new int[] { 4, 8, 5, 8, 6, 8 }, 13) .AddBlock(new int[] { 7, 8, 8, 8 }, 17); return(killer); }