// Token: 0x06000117 RID: 279 RVA: 0x0000BE9C File Offset: 0x0000A09C private void OnUpdateKillSteal() { if (Game.IsPaused) { return; } try { foreach (KeyValuePair <Unit9, Dictionary <KillStealAbility, int> > keyValuePair in this.targetDamage) { Unit9 key = keyValuePair.Key; float num = 0f; if (key.IsValid && key.IsVisible && key.IsAlive && !key.IsReflectingDamage && !key.IsInvulnerable) { List <KillStealAbility> list = new List <KillStealAbility>(); foreach (KeyValuePair <KillStealAbility, int> keyValuePair2 in keyValuePair.Value) { KillStealAbility key2 = keyValuePair2.Key; if (key2.Ability.IsValid) { int value = keyValuePair2.Value; if ((this.AbilitySleeper.IsSleeping(key2.Ability.Handle) || key2.Ability.CanBeCasted(true)) && key2.CanHit(key) && key2.ShouldCast(key) && (!key2.Ability.UnitTargetCast || !key.IsBlockingAbilities)) { list.Add(key2); num += (float)value - key2.Ability.GetHitTime(key) * key.HealthRegeneration * 1.5f; if (num >= key.Health && (!base.TargetManager.TargetLocked || key.Equals(base.TargetManager.Target))) { this.Target = key; this.Kill(key, (from x in list where x.Ability.CanBeCasted(true) select x).ToList <KillStealAbility>()); return; } } } } } } if (!this.KillStealSleeper.IsSleeping) { this.Target = null; } } catch (Exception ex) { Logger.Error(ex, null); } }
// Token: 0x06000111 RID: 273 RVA: 0x0000B7C0 File Offset: 0x000099C0 private void Kill(Unit9 target, IReadOnlyList <KillStealAbility> abilities) { if (this.KillStealSleeper.IsSleeping) { return; } Func <KillStealAbility, int> < > 9__0; Func <KillStealAbility, int> keySelector; if ((keySelector = < > 9__0) == null) { keySelector = (< > 9__0 = ((KillStealAbility x) => x.Ability.GetDamage(target))); } foreach (KillStealAbility killStealAbility in abilities.OrderBy(keySelector)) { float hitTime = killStealAbility.Ability.GetHitTime(target); if (target.Health + target.HealthRegeneration * hitTime * 1.5f <= (float)killStealAbility.Ability.GetDamage(target) && killStealAbility.Ability.UseAbility(target, EntityManager9.EnemyHeroes, 2, 0, false, false)) { float castDelay = killStealAbility.Ability.GetCastDelay(target); this.AbilitySleeper.Sleep(killStealAbility.Ability.Handle, hitTime); this.orbwalkSleeper.Sleep(killStealAbility.Ability.Owner.Handle, castDelay); this.KillStealSleeper.Sleep(hitTime - killStealAbility.Ability.ActivationDelay); return; } } for (int i = 0; i < abilities.Count; i++) { KillStealAbility killStealAbility2 = abilities[i]; if (this.orbwalkSleeper.IsSleeping(killStealAbility2.Ability.Owner.Handle)) { return; } if (killStealAbility2.Ability.CanBeCasted(true)) { IHasDamageAmplify hasDamageAmplify = killStealAbility2.Ability as IHasDamageAmplify; bool flag = hasDamageAmplify != null && AbilityExtensions.IsIncomingDamageAmplifier(hasDamageAmplify) && target.HasModifier(hasDamageAmplify.AmplifierModifierName); if (!flag || killStealAbility2.Ability is INuke) { if (!killStealAbility2.Ability.UseAbility(target, EntityManager9.EnemyHeroes, 2, 0, false, false)) { return; } float num; if (!flag) { KillStealAbility killStealAbility3 = (i < abilities.Count - 1) ? abilities[i + 1] : null; if (killStealAbility3 != null) { float hitTime2 = killStealAbility3.Ability.GetHitTime(target); num = killStealAbility2.Ability.GetHitTime(target) - hitTime2; } else { num = killStealAbility2.Ability.GetHitTime(target); } } else { num = killStealAbility2.Ability.GetCastDelay(target); } this.AbilitySleeper.Sleep(killStealAbility2.Ability.Handle, killStealAbility2.Ability.GetHitTime(target)); this.orbwalkSleeper.Sleep(killStealAbility2.Ability.Owner.Handle, killStealAbility2.Ability.GetCastDelay(target)); this.KillStealSleeper.Sleep(num - killStealAbility2.Ability.ActivationDelay); return; } } } }
// Token: 0x06000110 RID: 272 RVA: 0x0000B0E0 File Offset: 0x000092E0 private Dictionary <KillStealAbility, int> GetDamage(Unit9 target) { List <KillStealAbility> list = new List <KillStealAbility>(); DamageAmplifier damageAmplifier = new DamageAmplifier(); Dictionary <IHasDamageBlock, float> dictionary = target.GetDamageBlockers().ToDictionary((IHasDamageBlock x) => x, (IHasDamageBlock x) => x.BlockValue(target)); IEnumerable <KillStealAbility> source = this.activeAbilities; Func <KillStealAbility, bool> < > 9__2; Func <KillStealAbility, bool> predicate; if ((predicate = < > 9__2) == null) { predicate = (< > 9__2 = ((KillStealAbility x) => this.KillStealMenu.IsAbilityEnabled(x.Ability.Name))); } foreach (KillStealAbility killStealAbility in source.Where(predicate)) { if (killStealAbility.Ability.IsValid && (this.AbilitySleeper.IsSleeping(killStealAbility.Ability.Handle) || killStealAbility.Ability.CanBeCasted(false))) { IHasDamageAmplify hasDamageAmplify; if ((hasDamageAmplify = (killStealAbility.Ability as IHasDamageAmplify)) != null && ((AbilityExtensions.IsIncomingDamageAmplifier(hasDamageAmplify) && !target.HasModifier(hasDamageAmplify.AmplifierModifierName)) || (AbilityExtensions.IsOutgoingDamageAmplifier(hasDamageAmplify) && !killStealAbility.Ability.Owner.HasModifier(hasDamageAmplify.AmplifierModifierName)))) { if (AbilityExtensions.IsPhysicalDamageAmplifier(hasDamageAmplify)) { DamageAmplifier damageAmplifier2 = damageAmplifier; damageAmplifier2[DamageType.Physical] = damageAmplifier2[DamageType.Physical] * (1f + hasDamageAmplify.AmplifierValue(killStealAbility.Ability.Owner, target)); } if (AbilityExtensions.IsMagicalDamageAmplifier(hasDamageAmplify)) { DamageAmplifier damageAmplifier2 = damageAmplifier; damageAmplifier2[DamageType.Magical] = damageAmplifier2[DamageType.Magical] * (1f + hasDamageAmplify.AmplifierValue(killStealAbility.Ability.Owner, target)); } if (AbilityExtensions.IsPureDamageAmplifier(hasDamageAmplify)) { DamageAmplifier damageAmplifier2 = damageAmplifier; damageAmplifier2[DamageType.Pure] = damageAmplifier2[DamageType.Pure] * (1f + hasDamageAmplify.AmplifierValue(killStealAbility.Ability.Owner, target)); } } list.Add(killStealAbility); } } float num = target.Health; Dictionary <KillStealAbility, int> dictionary2 = new Dictionary <KillStealAbility, int>(); Dictionary <Unit9, float> dictionary3 = new Dictionary <Unit9, float>(); using (List <KillStealAbility> .Enumerator enumerator2 = list.GetEnumerator()) { while (enumerator2.MoveNext()) { KillStealAbility ability = enumerator2.Current; float num2; if (!dictionary3.TryGetValue(ability.Ability.Owner, out num2)) { num2 = (dictionary3[ability.Ability.Owner] = ability.Ability.Owner.Mana); } if (num2 >= ability.Ability.ManaCost) { Predicate <KillStealAbility> < > 9__3; foreach (KeyValuePair <DamageType, float> keyValuePair in ability.Ability.GetRawDamage(target, new float?(num))) { DamageType key = keyValuePair.Key; float num3 = keyValuePair.Value; if (key == DamageType.None) { if (num3 > 0f) { Logger.Error(new BrokenAbilityException("DamageType"), ability.Ability.Name); List <KillStealAbility> list2 = this.activeAbilities; Predicate <KillStealAbility> match; if ((match = < > 9__3) == null) { match = (< > 9__3 = ((KillStealAbility x) => x.Ability.Handle == ability.Ability.Handle)); } list2.RemoveAll(match); } dictionary2.Add(ability, 0); } else if (key == DamageType.HealthRemoval) { int num4; dictionary2.TryGetValue(ability, out num4); dictionary2[ability] = num4 + (int)num3; num -= num3; } else { float damageAmplification = target.GetDamageAmplification(ability.Ability.Owner, key, ability.Ability.IntelligenceAmplify); if (damageAmplification > 0f) { foreach (KeyValuePair <IHasDamageBlock, float> keyValuePair2 in dictionary.ToList <KeyValuePair <IHasDamageBlock, float> >()) { IHasDamageBlock key2 = keyValuePair2.Key; if (AbilityExtensions.CanBlock(key2, key)) { float num5 = Math.Min(num3, keyValuePair2.Value); Dictionary <IHasDamageBlock, float> dictionary4 = dictionary; IHasDamageBlock key3 = key2; dictionary4[key3] -= num5; if (key2.BlocksDamageAfterReduction) { num3 -= Math.Min(num3, num5 * (1f / (damageAmplification * damageAmplifier[key]))); } else { num3 -= num5; } } } int num6 = (int)(num3 * damageAmplification * damageAmplifier[key]); if (num6 > 6000 || num6 < 0) { BrokenAbilityException ex = new BrokenAbilityException("Amplified"); ex.Data["Ability"] = new { Ability = ability.Ability.Name, Target = target.Name, Damage = num3.ToString(), AmplifiedDamage = num6.ToString(), Type = key.ToString(), Amp = damageAmplification.ToString(), Amp2 = damageAmplifier[key].ToString(), TargetAmps = (from x in target.amplifiers where x.IsValid && AbilityExtensions.IsIncomingDamageAmplifier(x) select x.AmplifierModifierName).ToArray <string>(), OwnerAmps = (from x in ability.Ability.Owner.amplifiers where x.IsValid && AbilityExtensions.IsOutgoingDamageAmplifier(x) select x.AmplifierModifierName).ToArray <string>() }; Logger.Error(ex, null); } else { Dictionary <Unit9, float> dictionary5 = dictionary3; Unit9 owner = ability.Ability.Owner; dictionary5[owner] -= ability.Ability.ManaCost; int num7; dictionary2.TryGetValue(ability, out num7); dictionary2[ability] = num7 + num6; num -= (float)num6; } } } } } } } return(dictionary2); }