コード例 #1
0
 private void FindNextPlayerMessageCharacter()
 {
     _playerMessageCharacterIndex += 1;
     print("_playerMessageCharacterIndex  is " + _playerMessageCharacterIndex + " and _currentPlayerMessageCharactersLength is " + _currentPlayerMessageCharactersLength);
     if (_playerMessageCharacterIndex == _currentPlayerMessageCharactersLength)
     {
         _playerDialogueManager.AllPlayerMessageCharactersTyped();
     }
     else
     {
         char next = _currentPlayerMessageCharacters[_playerMessageCharacterIndex];
         print("Next character is " + next);
         _keyboardController.CheckCharacterCase(next);
     }
 }