public void getMenuItem() { FocusedObject = hitInfo.collider.gameObject; if (FocusedObject == GameObject.Find("Front")) { keyboard = new KeyboardAction(); keyboard.OnSelect(); } if (FocusedObject == GameObject.Find("Left")) { bookmark = new RegisterBookmark(); bookmark.OnSelect(); } if (FocusedObject == GameObject.Find("Right")) { plus = new PlusAction(); plus.OnSelect(); } else { manipulating = false; } }