private void RenderDayPhase() { dayPhase_card.SetActive(true); //ColorMode dayPhase_title.color = Color.black; dayPhase_description.color = Color.black; dayPhase_status.color = Color.black; KartuHari cardDay = DayManagement.instance.GetCardDay(); dayPhase_title.text = cardDay.dayName; dayPhase_description.text = cardDay.GetDayEffect().description; dayPhase_status.text = GenerateStatusEffect(cardDay.GetDayEffect()); }
public void ExecuteDayEffect() { TurnPlayerManager.instance.ExecuteEffectToAllPlayer(cardToday.GetDayEffect()); MerapiUI.instance.UpdateLog("All Player got ", cardToday.GenerateStatusEffect(cardToday.GetDayEffect())); }