private void RenderDayPhase()
    {
        dayPhase_card.SetActive(true);
        //ColorMode
        dayPhase_title.color       = Color.black;
        dayPhase_description.color = Color.black;
        dayPhase_status.color      = Color.black;

        KartuHari cardDay = DayManagement.instance.GetCardDay();

        dayPhase_title.text       = cardDay.dayName;
        dayPhase_description.text = cardDay.GetDayEffect().description;
        dayPhase_status.text      = GenerateStatusEffect(cardDay.GetDayEffect());
    }
 public void ExecuteDayEffect()
 {
     TurnPlayerManager.instance.ExecuteEffectToAllPlayer(cardToday.GetDayEffect());
     MerapiUI.instance.UpdateLog("All Player got ", cardToday.GenerateStatusEffect(cardToday.GetDayEffect()));
 }