void Start() { JumpPoint firstPoint = JumpPointManager.instance.GetRandomJumpPoint(); JumpPoint secondPoint = JumpPointManager.instance.GetRandomJumpPoint(); JumpPointBeat firstBeatPoint = new JumpPointBeat(firstPoint, -1); JumpPointBeat secondBeatPoint = new JumpPointBeat(secondPoint, 0); _beatPair = new JumpPointBeatPair(firstBeatPoint, secondBeatPoint); }
public JumpPointBeatPair(JumpPointBeat inPoint0, JumpPointBeat inPoint1) { point0 = inPoint0; point1 = inPoint1; }