void JoinedFriendTeam(JoinTeamResponse response) { if (response.HasErrors) { Debug.Log("Did not join Friend Team"); } else { Debug.Log("Joined Friend Team"); } }
void JoinedGlobalTeam(JoinTeamResponse response) { if (response.HasErrors) { Debug.Log("Did not join Global Team"); } else { Debug.Log("Joined Global Team"); } }