void JoinedFriendTeam(JoinTeamResponse response)
 {
     if (response.HasErrors)
     {
         Debug.Log("Did not join Friend Team");
     }
     else
     {
         Debug.Log("Joined Friend Team");
     }
 }
 void JoinedGlobalTeam(JoinTeamResponse response)
 {
     if (response.HasErrors)
     {
         Debug.Log("Did not join Global Team");
     }
     else
     {
         Debug.Log("Joined Global Team");
     }
 }