コード例 #1
0
 public GreenkeeperWorker(AccountEntity player, JobVehicleEntity vehicle)
     : base(player, vehicle)
 {
     player.Client.TriggerEvent("JobTextVisibility", true);
     Player     = player;
     InProgress = true;
     JobVehicle = vehicle;
 }
コード例 #2
0
 public DustmanWorker(AccountEntity player, JobVehicleEntity vehicle)
     : base(player, vehicle)
 {
     Player           = player;
     InProgress       = true;
     NonVisitedPoints = JobsScript.Garbages;
     JobVehicle       = vehicle;
 }
コード例 #3
0
 public CourierWorker(AccountEntity player, JobVehicleEntity jobVehicle) : base(player, jobVehicle)
 {
 }
コード例 #4
0
        public void RespawnJobVehicle(CharacterEntity worker)
        {
            JobVehicleEntity jobVehicle = new JobVehicleEntity(JobEntityModel.VehicleModel, JobEntityModel.RespawnVehiclePosition, JobEntityModel.RespawnVehicleRotation, worker);

            CurrentVehiclesInWorld.Add(jobVehicle);
        }