public void OnTriggerEnter(Collider collider) { if (collider.name == "JobBench(Produce)") { jobScript = collider.GetComponent <JobControl_Script>(); amountStored = jobScript.amountStored; if (amountStored > 0) { offloadingProduce = true; cartContainAmount += amountStored; } else { offloadingProduce = false; } } }
// Start is called before the first frame update void Start() { jobScript = GetComponentInParent <JobControl_Script>(); searchArea = GetComponent <SphereCollider>(); }