public void OnTriggerEnter(Collider collider)
    {
        if (collider.name == "JobBench(Produce)")
        {
            jobScript    = collider.GetComponent <JobControl_Script>();
            amountStored = jobScript.amountStored;

            if (amountStored > 0)
            {
                offloadingProduce = true;

                cartContainAmount += amountStored;
            }
            else
            {
                offloadingProduce = false;
            }
        }
    }
 // Start is called before the first frame update
 void Start()
 {
     jobScript  = GetComponentInParent <JobControl_Script>();
     searchArea = GetComponent <SphereCollider>();
 }