public UseItemOnEntityData(InventoryTransactionPacket pk) { this.EntityRuntimeId = pk.ReadEntityRuntimeId(); this.ActionType = (int)pk.ReadUVarInt(); this.HotbarSlot = pk.ReadSVarInt(); this.ItemMainHand = pk.ReadItem(); this.PlayerPos = pk.ReadVector3(); this.ClickPos = pk.ReadVector3(); }
public UseItemData(InventoryTransactionPacket pk) { this.ActionType = (int)pk.ReadUVarInt(); this.BlockPos = (Vector3i)pk.ReadBlockVector3(); this.Face = pk.ReadBlockFace(); this.HotbarSlot = pk.ReadSVarInt(); this.ItemMainHand = pk.ReadItem(); this.PlayerPos = pk.ReadVector3(); this.ClickPos = pk.ReadVector3(); }
public ReleaseItemData(InventoryTransactionPacket pk) { this.ActionType = (int)pk.ReadUVarInt(); this.HotbarSlot = pk.ReadSVarInt(); this.MainHandItem = pk.ReadItem(); this.HeadRot = pk.ReadVector3(); }