private static void CheckAssassinate(S_ABNORMALITY_REFRESH p) { if (AssassinateId != p.AbnormalityId) { return; } if (!IsViewModelAvailable <ReaperLayoutVM>(out var vm)) { return; } vm !.ShroudedEscape.RefreshEffect(p.Duration); }
private static void CheckAssassinate(S_ABNORMALITY_END p) { if (AssassinateId != p.AbnormalityId) { return; } if (!IsViewModelAvailable <ReaperLayoutVM>(out var vm)) { return; } vm !.ShroudedEscape.StopEffect(); }