private void InventoryBarControls() { if (InputManager.Keyboard.KeyPushed(Keys.D1)) { InventoryBar.SetSelectedItemCase(0); PlayerInstance.EquipItem(InventoryBar.GetSelectedItem()); } else if (InputManager.Keyboard.KeyPushed(Keys.D2)) { InventoryBar.SetSelectedItemCase(1); PlayerInstance.EquipItem(InventoryBar.GetSelectedItem()); } else if (InputManager.Keyboard.KeyPushed(Keys.D3)) { InventoryBar.SetSelectedItemCase(2); PlayerInstance.EquipItem(InventoryBar.GetSelectedItem()); } else if (InputManager.Keyboard.KeyPushed(Keys.D4)) { InventoryBar.SetSelectedItemCase(3); PlayerInstance.EquipItem(InventoryBar.GetSelectedItem()); } }
private void InventoryBarOnBoxClicked(FlatRedBall.Gui.IWindow sender) { InventoryBar.SetSelectedItemCase((InventoryBoxRuntime)sender); }