private void OnResetButtonPressed() { InputHelper.EraseActionEvents(_inputMapKey); var ev = InputHelper.GetDefaultInputEvent(_inputMapKey); InputMap.ActionAddEvent(_inputMapKey, ev); _lineEditNode.Text = InputHelper.GetKeyText(ev as InputEventKey); }
private void OnGuiInput(InputEvent ev) { if (ev is InputEventKey e) { InputHelper.EraseActionEvents(_inputMapKey); InputMap.ActionAddEvent(_inputMapKey, ev); _lineEditNode.Text = InputHelper.GetKeyText(e); AcceptEvent(); } }