public void KeyDown(Keys Key, Vector2 MousePosition) { InputDevice.AddVirtuallyPressedKey(Key); if ((int)MousePosition.X != -1) { InputDevice.GlobalMouseOffset = MousePosition; } }
public void KeyDown(Keys Key, Vector2 MousePosition) { InputDevice.AddVirtuallyPressedKey(Key); if ((int)MousePosition.X != -1) { InputDevice.GlobalMouseOffset = MousePosition; } }