コード例 #1
0
        /// ------------------------------------------------------------------------------------
        /// <summary>
        /// Executes in two distinct scenarios.
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing">true to release both managed and unmanaged resources; false
        /// to release only unmanaged resources.</param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        /// ------------------------------------------------------------------------------------
        protected override void Dispose(bool disposing)
        {
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            if (disposing)
            {
                // Dispose managed resources here.
                if (m_sda != null)
                {
                    m_sda.RemoveNotification(this);
                }

                // m_innerFwTextBox is part of Controls collection and will be disposed there.
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_innerFwTextBox = null;
            m_sda            = null;

            base.Dispose(disposing);
        }
コード例 #2
0
        /// ------------------------------------------------------------------------------------
        /// <summary>
        /// Executes in two distinct scenarios.
        /// 1. If disposing is true, the method has been called directly
        /// or indirectly by a user's code via the Dispose method.
        /// Both managed and unmanaged resources can be disposed.
        /// 2. If disposing is false, the method has been called by the
        /// runtime from inside the finalizer and you should not reference (access)
        /// other managed objects, as they already have been garbage collected.
        /// Only unmanaged resources can be disposed.
        /// </summary>
        /// <param name="disposing">true to release both managed and unmanaged resources; false
        /// to release only unmanaged resources.</param>
        /// <remarks>
        /// If any exceptions are thrown, that is fine.
        /// If the method is being done in a finalizer, it will be ignored.
        /// If it is thrown by client code calling Dispose,
        /// it needs to be handled by fixing the bug.
        /// If subclasses override this method, they should call the base implementation.
        /// </remarks>
        /// ------------------------------------------------------------------------------------
        protected override void Dispose(bool disposing)
        {
            System.Diagnostics.Debug.WriteLineIf(!disposing, "****************** Missing Dispose() call for " + GetType().Name + " ******************");
            // Must not be run more than once.
            if (IsDisposed)
            {
                return;
            }

            if (disposing)
            {
                // Dispose managed resources here.
                if (m_sda != null)
                {
                    m_sda.RemoveNotification(this);
                }

                // m_innerFwTextBox is part of Controls collection and will be disposed there.
            }

            // Dispose unmanaged resources here, whether disposing is true or false.
            m_innerFwTextBox = null;
            m_sda            = null;

            base.Dispose(disposing);
        }
コード例 #3
0
        /// ------------------------------------------------------------------------------------
        /// <summary>
        /// Default Constructor
        /// </summary>
        /// ------------------------------------------------------------------------------------
        public FwLabel()
        {
            m_innerFwTextBox = new InnerFwTextBox();
            m_innerFwTextBox.ReadOnlyView = true;

            Padding = new Padding(1, 2, 1, 1);
            Controls.Add(m_innerFwTextBox);

            // This causes us to get a notification when the string gets changed,
            // so we can fire our TextChanged event.
            m_sda = m_innerFwTextBox.DataAccess;
            m_sda.AddNotification(this);
            m_innerFwTextBox.AdjustStringHeight = false;
        }