private void Run() { Ingame.Tele(spawnObject, 50, true); while (Running) { Objects.GameObject spawner = new Objects.GameObject(0, 0, 0); while (spawner.baseAdd == 0 && Running) { spawner = ObjectManager.GetGameObjectById(spawnObjectId); } Calls.OnRightClickObject(spawner.baseAdd, 0); while (!(Calls.GetText(gossipOpenLua, "troll1", 10).Trim() == "true") && Running) { Thread.Sleep(100); } Thread.Sleep(250); while ((Calls.GetText(gossipOpenLua, "troll1", 10).Trim() == "true") && Running) { Calls.DoString("GossipTitleButton1:Click() QuestFrameCompleteQuestButton:Click()"); } } Exchange.IsEngineRunning = false; Exchange.CurrentEngine = "None"; DupeEngine.engine = null; }
internal static bool teleToMaster() { try { leader = ObjectManager.leader; if (leader.Pos.differenceToPlayer() > 30 || forceTele) { Objects.Location tmp = clientConnect.requestCoords(); if (tmp.x != 0 && tmp.y != 0 && tmp.z != 0) { Calls.StopRunning(); Ingame.DismissPet(); Thread.CurrentThread.Join(2000); Ingame.Tele(tmp, 60, false); forceTele = false; return(true); } } } catch { } forceTele = false; return(false); }
internal void GoBack() { IsVendoring = false; locationSaved = false; Ingame.Tele(curPoint, 60, false); GrindbotContainer.StuckTimer.Reset(); GrindbotContainer.IsStuck = false; }
internal void GoBack() { IsVendoring = false; locationSaved = false; Ingame.Tele(curPoint, 60, false); MasterContainer.StuckTimer.Reset(); MasterContainer.IsStuck = false; slaveStates.returnCoords = true; }
private void objectGrid_CellDoubleClick(object sender, DataGridViewCellEventArgs e) { if (e.RowIndex != -1) { Ingame.Tele( new Objects.Location( Convert.ToSingle(objectGrid.Rows[e.RowIndex].Cells[startCoord].Value), Convert.ToSingle(objectGrid.Rows[e.RowIndex].Cells[startCoord + 1].Value), Convert.ToSingle(objectGrid.Rows[e.RowIndex].Cells[startCoord + 2].Value) ), 60, false); } }
public override void Run() { if (ObjectManager.FreeBagSlots > 3) { StockadesContainer.done = false; Calls.DoString("ResetInstances();"); StockadesContainer.doOncePerRun = true; Ingame.Tele(StockadesContainer.posZoneIn1, 60, true); Ingame.setCoords(StockadesContainer.posZoneIn2); while (StockadesContainer.isOutside && ObjectManager.FreeBagSlots > 3 && !Ingame.IsDc()) { Thread.CurrentThread.Join(10); } } else { if (ObjectManager.isGhost) { Ingame.Tele(spiritHealerPos, 5, false); spiritHealer = ObjectManager.GetUnitByName("Spirit Healer"); if (spiritHealer.baseAdd != 0) { Calls.OnRightClickUnit(spiritHealer.baseAdd, 0); Thread.CurrentThread.Join(250); while (ObjectManager.isGhost && !Ingame.IsDc()) { Calls.OnRightClickUnit(spiritHealer.baseAdd, 0); Thread.CurrentThread.Join(500); Calls.DoString("AcceptXPLoss();"); Thread.CurrentThread.Join(500); } } } else { Ingame.Tele(StockadesContainer.posVendor, 60, false); vendor = ObjectManager.GetUnitByName(StockadesContainer.nameVendor); if (vendor.baseAdd != 0) { Calls.OnRightClickUnit(vendor.baseAdd, 1); if (Ingame.IsVendorFrameOpen()) { Ingame.SellAll(); } } } } }
internal static bool Init() { bool ccLoaded = CCManager.ChooseCustomClassByWowClass(ObjectManager.playerClass); bool profileLoaded = Data.getProfile(); if (ccLoaded && profileLoaded) { string txt = "Port to first waypoint?"; DialogResult dialogResult = MessageBox.Show(txt, "Port", MessageBoxButtons.YesNo); if (dialogResult == DialogResult.Yes) { Ingame.Tele(Data.Profile[0], 60, false); } MasterContainer.Reset(); Calls.DoString("ConsoleExec('Autointeract 0')"); Calls.DoString("CameraZoomIn(50)"); Data.curWp = MasterFunctions.GetClosestWaypoint(0); engine = new Engine(); engine.States.Add(new stateMasterIdle()); engine.States.Add(new stateMasterWalk()); engine.States.Add(new stateMasterGetTarget()); engine.States.Add(new stateGrindEngage()); engine.States.Add(new stateMasterNeedRest()); engine.States.Add(new stateMasterLoot()); engine.States.Add(new stateMasterFight()); engine.States.Add(new stateMasterUnstuck()); engine.States.Add(new stateMasterDc()); engine.States.Add(new stateMasterBuff()); engine.States.Add(new stateMasterDeath()); engine.States.Add(new stateMasterVendor()); engine.States.Add(new stateMasterWaitForSlaves()); return(true); } else { MessageBox.Show("No CC found"); } return(false); }
public override void Run() { MasterContainer.IsStuck = false; if (!ObjectManager.isGhost) { Calls.DoString("RepopMe();"); } else { if (ObjectManager.CorpseLocation.differenceToPlayer() > 3) { WaitAfterRelease.Reset(); while (!WaitAfterRelease.IsReady()) { Thread.CurrentThread.Join(100); } Ingame.Tele(ObjectManager.CorpseLocation, 60, false); } else { RezzTimer.Reset(); while (!RezzTimer.IsReady()) { Thread.CurrentThread.Join(100); } while (ObjectManager.isGhost && ObjectManager.playerPtr != 0) { Calls.DoString("RetrieveCorpse();"); RezzTimer2.Reset(); while (!RezzTimer2.IsReady()) { Thread.CurrentThread.Join(100); } } MasterContainer.Reset(); } } }
private void bPort_Click(object sender, EventArgs e) { if (ObjectManager.getObjThread.IsAlive) { if (!Exchange.IsEngineRunning) { if (ObjectManager.playerPtr != 0) { try { Ingame.Tele(new Objects.Location( Convert.ToSingle(mtbX.Text.Replace('.', ',')), Convert.ToSingle(mtbY.Text.Replace('.', ',')), Convert.ToSingle(mtbZ.Text.Replace('.', ','))), 60, false); } catch { } } } } }
public override void Run() { if (Calls.MovementIsOnly(0x0)) { if (!locationSaved) { curPoint = new Objects.Location(ObjectManager.PlayerObject.Pos.x, ObjectManager.PlayerObject.Pos.y, ObjectManager.PlayerObject.Pos.z); locationSaved = true; IsVendoring = true; failCounter = 0; failCounter2 = 0; } else { if (Data.VendorLocation.differenceToPlayer() > 2) { if (ObjectManager.playerClass == (uint)Constants.Offsets.classIds.Warlock || ObjectManager.playerClass == (uint)Constants.Offsets.classIds.Hunter) { if (Ingame.GotPet()) { Ingame.DismissPet(); } else { Ingame.Tele(Data.VendorLocation, 60, false); } } else { Ingame.Tele(Data.VendorLocation, 60, false); } } else { if (ObjectManager.playerClass == (byte)Constants.Offsets.classIds.Druid) { SpellManager.CheckSpells(); if (Ingame.druidIsBear()) { Ingame.Cast("Bear Form", false); } if (Ingame.druidIsCat()) { Ingame.Cast("Cat Form", false); } Ingame.CastFinal(); } if (Ingame.IsVendorFrameOpen()) { Ingame.SellAllBut(Data.ProtectedItems); cTimer waitTimer = new cTimer(1000); while (!waitTimer.IsReady()) { Thread.CurrentThread.Join(100); } failCounter2 = failCounter2 + 1; if (Data.gotVendor && ObjectManager.FreeBagSlots <= Data.LeaveFreeSlots) { if (failCounter2 >= 20) { GoBack(); } } else { GoBack(); } } else { Objects.UnitObject tmpObj = ObjectManager.GetUnitByName(Data.VendorName); if (tmpObj.baseAdd != 0) { Calls.OnRightClickUnit(tmpObj.baseAdd, 1); } else { failCounter = failCounter + 1; } cTimer waitTimer = new cTimer(1000); while (!waitTimer.IsReady()) { Thread.CurrentThread.Join(100); } if (failCounter >= 6) { GoBack(); } } } } } else { Calls.StopRunning(); } }
internal void GoBack() { IsVendoring = false; locationSaved = false; Ingame.Tele(curPoint, 60, false); }
private void Run() { while (runThread) { if (gotJob) { if (Environment.TickCount - lastPort >= 500) { Ingame.Tele(curLoc, 60, true); gotJob = false; lastPort = Environment.TickCount; } } else { if (cbHotKey.Checked) { if (GetForegroundWindow() == BmWrapper.memory.WindowHandle) // has the attached wow focus? { if (BmWrapper.memory.ReadUInt(Inject.click2PortToggle) == 1) { loc.x = BmWrapper.memory.ReadFloat(Inject.click2PortCoords); loc.y = BmWrapper.memory.ReadFloat(Inject.click2PortCoords + 4); loc.z = BmWrapper.memory.ReadFloat(Inject.click2PortCoords + 8); BmWrapper.memory.WriteUInt(Inject.click2PortToggle, 0); Ingame.Tele(loc, 60, false); } else { float seconds = (float)nudTeleSpeed.Value; float speed = 7f * seconds; if ((GetKeyState(0x68) & 0x0000FF80) == 0x0000FF80) // Numpad 8 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x + (float)speed * (float)Math.Cos(ObjectManager.Facing); loc.y = ObjectManager.PlayerObject.Pos.y + (float)speed * (float)Math.Sin(ObjectManager.Facing); loc.z = ObjectManager.PlayerObject.Pos.z; Console.WriteLine("Difference: " + loc.differenceTo(ObjectManager.PlayerObject.Pos)); Ingame.hotKeyTele(loc, (float)seconds); } else if ((GetKeyState(0x67) & 0x0000FF80) == 0x0000FF80) // Numpad 7 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x; loc.y = ObjectManager.PlayerObject.Pos.y; loc.z = ObjectManager.PlayerObject.Pos.z + (float)speed; Ingame.hotKeyTele(loc, (float)seconds); } else if ((GetKeyState(0x69) & 0x0000FF80) == 0x0000FF80) // Numpad 9 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x; loc.y = ObjectManager.PlayerObject.Pos.y; loc.z = ObjectManager.PlayerObject.Pos.z - (float)speed; Ingame.hotKeyTele(loc, (float)seconds); } else if ((GetKeyState(0x65) & 0x0000FF80) == 0x0000FF80) // Numpad 5 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x + (float)speed * (float)-Math.Cos(ObjectManager.Facing); loc.y = ObjectManager.PlayerObject.Pos.y + (float)speed * (float)-Math.Sin(ObjectManager.Facing); loc.z = ObjectManager.PlayerObject.Pos.z; Ingame.hotKeyTele(loc, (float)seconds); } else if ((GetKeyState(0x64) & 0x0000FF80) == 0x0000FF80) // Numpad 4 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x + (float)speed * (float)Math.Cos(ObjectManager.Facing + (Math.PI / 2)); loc.y = ObjectManager.PlayerObject.Pos.y + (float)speed * (float)Math.Sin(ObjectManager.Facing + (Math.PI / 2)); loc.z = ObjectManager.PlayerObject.Pos.z; Ingame.hotKeyTele(loc, (float)seconds); } else if ((GetKeyState(0x66) & 0x0000FF80) == 0x0000FF80) // Numpad 6 pressed? { loc.x = ObjectManager.PlayerObject.Pos.x + (float)speed * (float)Math.Cos(ObjectManager.Facing - (Math.PI / 2)); loc.y = ObjectManager.PlayerObject.Pos.y + (float)speed * (float)Math.Sin(ObjectManager.Facing - (Math.PI / 2)); loc.z = ObjectManager.PlayerObject.Pos.z; Ingame.hotKeyTele(loc, (float)seconds); } } } else { //BmWrapper.memory.WriteUInt(Inject.timeStampMdofier, 0); } } } } }
public override void Run() { if (!StockadesContainer.done && !ObjectManager.isDeath) { if (StockadesContainer.doOncePerRun) { waitTollerance = 0; Calls.DoString("ResetInstances()"); } Thread.Sleep(250); List <Objects.GameObject> chestList = ObjectManager.GetGameObjectsByName("Large Solid Chest"); int i = 0; while (i < chestList.Count) { if (Ingame.IsDc()) { return; } if (ObjectManager.FreeBagSlots >= 3) { if (chestList[i].baseAdd != 0) { if (chestList[i].Pos.differenceToPlayer() > 2) { Objects.Location tmpPos = new Objects.Location(); tmpPos.x = chestList[i].Pos.x; tmpPos.y = chestList[i].Pos.y; tmpPos.z = chestList[i].Pos.z - 4; Ingame.Tele(tmpPos, 60, false); waitTollerance = 0; } else { try { int tmp = Environment.TickCount; Calls.OnRightClickObject(chestList[i].baseAdd, 1); Thread.CurrentThread.Join(1000); while (ObjectManager.PlayerObject.IsCasting != 0 && Environment.TickCount - tmp <= 8000) { Thread.CurrentThread.Join(10); } tmp = Environment.TickCount; while (Calls.IsLooting() == 1 && Environment.TickCount - tmp <= 1000) { Thread.CurrentThread.Join(10); } Console.WriteLine("WAITING"); i++; } catch { break; } } } else { waitTollerance += 1; if (waitTollerance == 3) { StockadesContainer.done = true; i = int.MaxValue; break; } } } else { StockadesContainer.done = true; i = int.MaxValue; break; } } StockadesContainer.done = true; } if (!ObjectManager.isDeath) { Ingame.KillPlayer(); while (StockadesContainer.isInside && !Ingame.IsDc()) { Thread.CurrentThread.Join(10); } } else { Calls.DoString("RepopMe();"); } }
private void bMc_Click(object sender, EventArgs e) { Ingame.Tele(new Objects.Location(41.8915f, -285.414f, 105.958f), 60, false); }
private void Run() { if (Running) { float x = 0; float y = 0; float z = 0; float xStepDown = 0; float yStep = 0; if (ObjectManager.MapId == 1) { x = 10808.122f; y = 3186.583f; z = 1327.806f; xStepDown = 20308f; yStep = 289f; } if (ObjectManager.MapId == 0) { x = 3079.523f; y = 1776.130f; z = 73.872f; xStepDown = 17000f; yStep = 250f; } bool increase = false; Ingame.Tele(new Objects.Location(x, y, z), 5, true); int i = 0; int k = 0; while (k < 30 && ObjectManager.playerPtr != 0 && Running) { if (i % 2 == 0) { if (!increase) { Calls.AntiAfk(); x = x - xStepDown; increase = true; Ingame.Tele(new Objects.Location(x, y, z), 5, true); } else { x = x + xStepDown; increase = false; Ingame.Tele(new Objects.Location(x, y, z), 5, true); } } else { y = y - yStep; Ingame.Tele(new Objects.Location(x, y, z), 5, true); k = k + 1; } i = i + 1; } } Exchange.IsEngineRunning = false; Exchange.CurrentEngine = "None"; ExplorerEngine.engine = null; }
private void bOrb_Click(object sender, EventArgs e) { Ingame.Tele(new Objects.Location(41.8915f, -285.414f, 105.958f), 60, false); Calls.OnRightClickObject(ObjectManager.GetGameObjectByName("Drakkisath's Brand").baseAdd, 1); }
private void Run() { int runCounter = 0; while (Running) { try { if (ObjectManager.isProcessOpen) { if (ObjectManager.IsWowCrashed()) { Process.GetProcessById(BmWrapper.memory.ProcessId).Kill(); continue; } if (ObjectManager.LoginState == "login") { Calls.DoString("DefaultServerLogin('" + Data.AccName + "', '" + Data.AccPw + "');"); int wait = 0; while (!ObjectManager.IsWowCrashed() && ObjectManager.characterCount() == 0) { Thread.Sleep(500); wait++; if (wait >= 120) { Process.GetProcessById(BmWrapper.memory.ProcessId).Kill(); break; } } afterDc = true; } else if (ObjectManager.LoginState == "charselect" && afterDc) { if (!ObjectManager.IsWowCrashed()) { // Enter -> Login SendMessage(BmWrapper.memory.WindowHandle, WM_KEYDOWN, 0x0D, 0); SendMessage(BmWrapper.memory.WindowHandle, WM_KEYUP, 0x0D, 0); } while (!ObjectManager.IsWowCrashed() && ObjectManager.playerPtr == 0 && Running) { Thread.Sleep(100); } while (!ObjectManager.IsWowCrashed() && ObjectManager.PlayerObject.Pos.x == 0 && Running) { Thread.Sleep(100); } if (!ObjectManager.IsWowCrashed()) { Ingame.Tele(Mailbox, 60, true); Calls.SendMovementUpdate(0xEE, (uint)Environment.TickCount); } } if (runCounter < 60) { if (ObjectManager.playerPtr != 0) { while (!ObjectManager.IsWowCrashed() && ObjectManager.PlayerObject.Pos.differenceTo(Mailbox) > 2) { Ingame.Tele(Mailbox, 60, true); } afterDc = false; Calls.AntiAfk(); Objects.GameObject mailbox = new Objects.GameObject(0, 0, 0); while (!ObjectManager.IsWowCrashed() && mailbox.baseAdd == 0 && Running && !(ObjectManager.LoginState == "login")) { mailbox = ObjectManager.GetGameObjectById(mbId); } if (!ObjectManager.IsWowCrashed()) { Calls.OnRightClickObject(mailbox.baseAdd, 0); } while (!ObjectManager.IsWowCrashed() && !(Calls.GetText(mailLua, "troll1", 10).Trim() == "true") && Running && !(ObjectManager.LoginState == "login")) { Thread.Sleep(100); } Thread.Sleep(1500); if (!ObjectManager.IsWowCrashed()) { //Calls.DoString("TakeInboxItem(1, 1) Logout()"); SendMessage(BmWrapper.memory.WindowHandle, WM_KEYDOWN, 0x31, 0); SendMessage(BmWrapper.memory.WindowHandle, WM_KEYUP, 0x31, 0); Calls.PacketZoneChange(); Calls.PacketSendLogout(); } while (!ObjectManager.IsWowCrashed() && ObjectManager.characterCount() == 0 && Running && !(ObjectManager.LoginState == "login")) { Thread.Sleep(100); } Thread.Sleep(250); if (!ObjectManager.IsWowCrashed()) { // Enter -> Login SendMessage(BmWrapper.memory.WindowHandle, WM_KEYDOWN, 0x0D, 0); SendMessage(BmWrapper.memory.WindowHandle, WM_KEYUP, 0x0D, 0); } while (!ObjectManager.IsWowCrashed() && ObjectManager.playerPtr == 0 && Running && !(ObjectManager.LoginState == "login")) { Thread.Sleep(100); } runCounter++; } } else { if (doVendor) { while (!ObjectManager.IsWowCrashed() && ObjectManager.PlayerObject.Pos.differenceTo(Vendor) > 2) { Ingame.Tele(Vendor, 60, true); } if (!ObjectManager.IsWowCrashed()) { Calls.SendMovementUpdate(0xEE, (uint)Environment.TickCount); } Objects.UnitObject vendorObject = new Objects.UnitObject(0, 0, 0); while (!ObjectManager.IsWowCrashed() && vendorObject.baseAdd == 0 && Running) { vendorObject = ObjectManager.GetUnitByName(vendorName); } if (!ObjectManager.IsWowCrashed()) { Calls.OnRightClickUnit(vendorObject.baseAdd, 0); } while (!ObjectManager.IsWowCrashed() && !(Calls.GetText(vendorLua, "troll1", 10).Trim() == "true") && Running) { Thread.Sleep(100); } if (!ObjectManager.IsWowCrashed()) { Ingame.SellAll(); } while (!ObjectManager.IsWowCrashed() && ObjectManager.PlayerObject.Pos.differenceTo(Mailbox) > 2) { Ingame.Tele(Mailbox, 60, true); } if (!ObjectManager.IsWowCrashed()) { Calls.SendMovementUpdate(0xEE, (uint)Environment.TickCount); } runCounter = 0; } else { break; } } } else { if (!ObjectManager.isProcessOpen) { ObjectManager.runThread = false; ChatReader.runThread = false; Inject.Restore(); BmWrapper.memory.Close(); Process WoW = Process.Start(@"C:\Users\Cody\Desktop\WoW 1.12.1\Feenix 1.12 client\WoW.exe"); Thread.Sleep(30000); BmWrapper.memory.OpenProcessAndThread(WoW.Id); Inject.Apply(); Inject.Init(); MoveWindow(BmWrapper.memory.WindowHandle, 0, 0, 153, 119, true); ObjectManager.getObjThread = new Thread(ObjectManager.getObj); ObjectManager.getObjThread.IsBackground = true; ObjectManager.runThread = true; ObjectManager.getObjThread.Start(); ChatReader.readChatThread = new Thread(ChatReader.readChat); ChatReader.readChatThread.IsBackground = true; ChatReader.runThread = true; ChatReader.readChatThread.Start(); } } } catch { } } Exchange.IsEngineRunning = false; Exchange.CurrentEngine = "None"; DupeEngine.engine = null; }
public override void Run() { if (firstBool) { tmpTimer = new cTimer(10000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } Ingame.BackToLogin(); tmpTimer = new cTimer(10000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } firstBool = false; failTrys = 0; } if (Ingame.IsDc()) { if (ObjectManager.LoginState == "login") { Calls.DoString("DefaultServerLogin('" + Data.AccName + "', '" + Data.AccPw + "');"); tmpTimer = new cTimer(600000); while (!tmpTimer.IsReady() && ObjectManager.playerPtr == 0 && ObjectManager.LoginState == "login") { Thread.CurrentThread.Join(100); } failTrys = failTrys + 1; if (failTrys >= 2) { firstBool = true; } } if (ObjectManager.LoginState == "charselect") { Calls.DoString("EnterWorld();"); EnterWorldTimer.Reset(); while (!EnterWorldTimer.IsReady() && ObjectManager.playerPtr == 0) { Thread.CurrentThread.Join(100); } } gotDc = true; } else { if (ObjectManager.playerPtr != 0) { Thread.CurrentThread.Join(3000); Calls.SetMovementFlags(0); gotDc = false; firstBool = true; Data.curWp = 0; Ingame.Tele(Data.Profile[0], 60, false); GrindbotContainer.StuckTimer.Reset(); GrindbotContainer.IsStuck = false; ObjectManager.ExecuteOnce = true; ChatReader.ClearChat = true; GrindbotContainer.resetEngage = true; } } }