コード例 #1
0
ファイル: Player.cs プロジェクト: LuigiElleBalotta/VCOD
 void attackEnemy(Infetto target)
 {
     if (attackTime - Time.deltaTime <= 0)
     {
         int dam = UnityEngine.Random.Range(10, 25);
         target.SendMessage("applyDamage", dam);
         string targetInfo = currentTarget.getHealth() + "-" + currentTarget.getMaxHealth() + "-" + dam + "-" + currentTarget.getLevel() + "-";
         TM.SendMessage("targetText", targetInfo);
         attackTime = 1.5F;
     }
     else
         attackTime -= Time.deltaTime;
 }