private void UpdatePosition(MapObject obj, IndicatorsState indicators) { this.indicators = indicators; this.UpdatePosition(obj); }
void HandleIndicatorsChange(WTEvent e) { this.indicators = (IndicatorsState)e.detail; this.transform.rotation = Quaternion.Euler(-90, 0, (float)indicators.Compass); }
public MapPosition(MapObject obj, IndicatorsState indicators) { UpdatePosition(obj, indicators); }