public void Dispose() { if (BoxFront != null) { try { BoxFront.Dispose(); } catch { } BoxFront = null; } if (BoxBack != null) { try { BoxBack.Dispose(); } catch { } BoxBack = null; } if (TitleScreen != null) { try { TitleScreen.Dispose(); } catch { } TitleScreen = null; } if (InGame != null) { try { InGame.Dispose(); } catch { } InGame = null; } if (Fanart != null) { try { Fanart.Dispose(); } catch { } Fanart = null; } }