コード例 #1
0
        public override bool ApplyRevert(bool apply)
        {
            if (apply)
            {
                if (containsMultipleSprites)
                {
                    var oldNames = new List <string>();
                    var newNames = new List <string>();
                    var ids      = new List <long>();
                    var names    = new List <string>();

                    foreach (var spriteRect in m_RectsCache.spriteRects)
                    {
                        if (string.IsNullOrEmpty(spriteRect.name))
                        {
                            spriteRect.name = "Empty";
                        }

                        if (!string.IsNullOrEmpty(spriteRect.originalName))
                        {
                            oldNames.Add(spriteRect.originalName);
                            newNames.Add(spriteRect.name);
                        }

                        if (spriteRect.m_RegisterInternalID)
                        {
                            ids.Add(spriteRect.internalID);
                            names.Add(spriteRect.name);
                        }
                        spriteRect.m_RegisterInternalID = false;
                    }
                    var so = new SerializedObject(m_SpriteDataProvider.targetObject);
                    if (so.isValid && ids.Count > 0)
                    {
                        ImportSettingInternalID.RegisterInternalID(so, spriteType, ids, names);
                        so.ApplyModifiedPropertiesWithoutUndo();
                    }

                    AssetImporter assetImporter = m_SpriteDataProvider.targetObject as AssetImporter;
                    if (oldNames.Count > 0 && assetImporter != null)
                    {
                        assetImporter.RenameSubAssets(spriteType.persistentTypeID, oldNames.ToArray(), newNames.ToArray());
                        so.ApplyModifiedPropertiesWithoutUndo();
                    }
                }
                var array = m_RectsCache != null?m_RectsCache.spriteRects.ToArray() : null;

                m_SpriteDataProvider.SetSpriteRects(array);

                var outlineDataProvider = m_SpriteDataProvider.GetDataProvider <ISpriteOutlineDataProvider>();
                var physicsDataProvider = m_SpriteDataProvider.GetDataProvider <ISpritePhysicsOutlineDataProvider>();
                foreach (var rect in array)
                {
                    if (rect is OutlineSpriteRect outlineRect)
                    {
                        if (outlineRect.outlines.Count > 0)
                        {
                            outlineDataProvider.SetOutlines(outlineRect.spriteID, outlineRect.outlines);
                            physicsDataProvider.SetOutlines(outlineRect.spriteID, outlineRect.outlines);
                        }
                    }
                }

                if (m_RectsCache != null)
                {
                    undoSystem.ClearUndo(m_RectsCache);
                }
            }
            else
            {
                if (m_RectsCache != null)
                {
                    undoSystem.ClearUndo(m_RectsCache);
                    var spriteList = m_SpriteDataProvider.GetSpriteRects().ToList();
                    m_RectsCache.SetSpriteRects(spriteList);
                    spriteEditor.spriteRects = spriteList;
                    if (spriteEditor.selectedSpriteRect != null)
                    {
                        spriteEditor.selectedSpriteRect = m_RectsCache.spriteRects.FirstOrDefault(x => x.spriteID == spriteEditor.selectedSpriteRect.spriteID);
                    }
                }
            }

            return(true);
        }