static public long MakeInternalID(SerializedObject serializedObject, UnityType type, string name) { long id = ImportSettingInternalID.FindInternalID(serializedObject, type, name); if (id == 0L) { id = AssetImporter.MakeLocalFileIDWithHash(type.persistentTypeID, name, 0); RegisterInternalID(serializedObject, type, id, name); } return(id); }