// Use this for initialization void Start() { icons = gameObject.GetComponent<Icons>(); UltimateSpell.ChangeSpellOfButton(ApplicationStatics.UltimateSpell.SpellEnum, icons.ReturnSpriteFromSpell(ApplicationStatics.UltimateSpell.SpellEnum)); Spell1.ChangeSpellOfButton(ApplicationStatics.Spell1.SpellEnum, icons.ReturnSpriteFromSpell(ApplicationStatics.Spell1.SpellEnum)); Spell2.ChangeSpellOfButton(ApplicationStatics.Spell2.SpellEnum, icons.ReturnSpriteFromSpell(ApplicationStatics.Spell2.SpellEnum)); Spell3.ChangeSpellOfButton(ApplicationStatics.Spell3.SpellEnum, icons.ReturnSpriteFromSpell(ApplicationStatics.Spell3.SpellEnum)); Spell4.ChangeSpellOfButton(ApplicationStatics.Spell4.SpellEnum, icons.ReturnSpriteFromSpell(ApplicationStatics.Spell4.SpellEnum)); }