コード例 #1
0
        public void UpdateState()
        {
            int result = _xInput.GetState(_playerIndex, ref gamepadStateCurrent);

            IsConnected = (result == 0);

            UpdateBatteryState();
            if (gamepadStateCurrent.PacketNumber != gamepadStatePrev.PacketNumber)
            {
                OnStateChanged();
            }
            gamepadStatePrev.Copy(gamepadStateCurrent);

            if (_stopMotorTimerActive && (DateTime.Now >= _stopMotorTime))
            {
                XInputVibration stopStrength = new XInputVibration()
                {
                    LeftMotorSpeed = 0, RightMotorSpeed = 0
                };
                _xInput.SetState(_playerIndex, ref stopStrength);
            }
        }