internal VgPointsCollection(Interop.IHTMLElement baseShape, IVgPoints internalPoints) : base() { this.baseShape = baseShape; this.internalPoints = internalPoints; base.InnerList.Clear(); // copy original list into internal base list for (int i = 0; i < internalPoints.length; i++) { this.Add(new VgVector2D(internalPoints[i])); } }
public VgPoints(IVgPoints nativePoints) { this.nativePoints = nativePoints; }