コード例 #1
0
 //初期シーンのセット
 public CurrentSceneOwner(SceneCreator sceneCreator,
                          IUnitySceneController unitySceneController)
 {
     this.unitySceneController = unitySceneController;
     unitySceneController.SetScene();
     currentScene = sceneCreator();
 }
コード例 #2
0
 public SceneManager(SceneCreator firstSceneCreator,
                     IUnitySceneController unitySceneController)
 {
     currentSceneOwner = new CurrentSceneOwner(firstSceneCreator, unitySceneController);
 }