void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedGUI == null) { this.cachedGUI = string.Format("Changing Material \"{0}\"{1} with Shader \"{2}\"{3}.", unityData.GetResourceName(typeof(Material), this.instanceID), (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.instanceID + ")" : string.Empty), unityData.GetResourceName(typeof(Shader), this.shaderInstanceID), (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.shaderInstanceID + ")" : string.Empty)); } GUILayout.Label(this.cachedGUI); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Resetting Camera settings on \"" + unityData.GetResourceName(typeof(Camera), this.cameraID) + '"' + (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.cameraID + ")." : "."); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Requesting data from Material \"" + unityData.GetResourceName(typeof(Material), this.materialInstanceID) + (Conf.DebugMode != Conf.DebugState.None ? "\" (#" + this.materialInstanceID + ")." : "\"."); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Raycasting Camera \"" + unityData.GetResourceName(typeof(Camera), this.cameraID) + '"' + (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.cameraID + ')' : string.Empty) + " at viewport (" + this.viewportX + " ; " + this.viewportY + ")."; } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Requesting " + this.type.Name + " \"" + unityData.GetResourceName(this.type, this.instanceID) + '"' + (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.instanceID + ")." : "."); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = string.Format("Updating Material {0}.{1}{2}.", unityData.GetResourceName(typeof(Material), this.instanceID), this.propertyName, (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.instanceID + ")" : string.Empty)); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = string.Format("Adding Component \"{0}\" to {1}{2}.", this.componentType, unityData.GetResourceName(typeof(GameObject), this.gameObjectInstanceID), (Conf.DebugMode != Conf.DebugState.None ? " (#" + this.gameObjectInstanceID + ")" : string.Empty)); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { if (this.materialInstanceIDs.Length > 0) { StringBuilder buffer = Utility.GetBuffer("Watching Material "); for (int i = 0; i < this.materialInstanceIDs.Length; i++) { buffer.Append('"'); buffer.Append(unityData.GetResourceName(typeof(Material), this.materialInstanceIDs[i])); buffer.Append('"'); if (Conf.DebugMode != Conf.DebugState.None) { buffer.Append(" (#"); buffer.Append(this.materialInstanceIDs[i]); buffer.Append(')'); } buffer.Append(", "); } if (buffer.Length > 0) { buffer.Length -= 2; } buffer.Append('.'); this.cachedLabel = Utility.ReturnBuffer(buffer); } else { this.cachedLabel = "Unwatching Material."; } } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Sticking ghost Camera to \"" + (this.isGameObject == false ? unityData.GetResourceName(typeof(Transform), this.instanceID) : unityData.GetResourceName(typeof(GameObject), this.instanceID)) + (Conf.DebugMode != Conf.DebugState.None ? "\" (#" + this.instanceID + ")." : "\"."); } GUILayout.Label(this.cachedLabel); }
void IGUIPacket.OnGUI(IUnityData unityData) { if (this.cachedLabel == null) { this.cachedLabel = "Picking ghost Camera at the position of Camera \"" + unityData.GetResourceName(typeof(Camera), this.cameraID) + (Conf.DebugMode != Conf.DebugState.None ? "\" (#" + this.cameraID + ")." : "\"."); } GUILayout.Label(this.cachedLabel); }