コード例 #1
0
 protected override void InternalExecute()
 {
     try
     {
         SingletonManager.Get <DurationHelp>().ProfileStart(CustomProfilerStep.UnityAssetManager);
         _assetManager.Update();
     }
     catch (Exception e)
     {
         _logger.ErrorFormat("UnityAssetManangerSystem Exception:{0}", e);
     }
     finally
     {
         SingletonManager.Get <DurationHelp>().ProfileEnd(CustomProfilerStep.UnityAssetManager);
     }
 }