コード例 #1
0
 public void Setup(SignalBus signalBus, IUcSignalrProxy signalrProxy, IGameManager gameManager)
 {
     this._signalBus    = signalBus;
     this._signalrProxy = signalrProxy;
     this._gameManager  = gameManager;
     this._signalBus.Subscribe <ConnectedSignal>(this.OnConnected);
 }
コード例 #2
0
 public void Setup(IGameManager gameManager, IUcSignalrProxy signalrProxy)
 {
     this._gameManager  = gameManager;
     this._signalrProxy = signalrProxy;
 }
コード例 #3
0
 public void Setup(SignalBus signalBus, IUcSignalrProxy signalrProxy, IUnityMainThreadDispatcher unityMainThreadDispatcher)
 {
     this._signalBus    = signalBus;
     this._signalrProxy = signalrProxy;
     this._unityMainThreadDispatcher = unityMainThreadDispatcher;
 }