public ChangeEmptyLandToFarmHandler(IPlayerRepository playerRepository, ITownBuildingRepository townBuildingRepository) { _playerRepository = playerRepository; _townBuildingRepository = townBuildingRepository; }
public GrowTreesProcess(ITownBuildingRepository townBuildingRepository) { _townBuildingRepository = townBuildingRepository; }
public TransferBuildingOwnershipHandler(IPlayerRepository playerRepository, ITownRepository townRepository, ITownBuildingRepository townBuildingRepository) { _playerRepository = playerRepository; _townRepository = townRepository; _townBuildingRepository = townBuildingRepository; }
public UpdateForestHandler(ITownBuildingRepository townBuildingRepository) { _townBuildingRepository = townBuildingRepository; }
public GetBuildingService(ITownBuildingRepository townBuildingRepository) { _townBuildingRepository = townBuildingRepository; }