public void HandleKeyDown(int keyValue) { //#if DEBUG // dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); // dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("KEYDOWN " + (LayoutFarm.UI.UIKeys)e.KeyCode); // dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); //#endif _canvasViewport.FullMode = false; _topWinEventRoot.RootKeyDown(keyValue); PrepareRenderAndFlushAccumGraphics(); }
//#if DEBUG // static int dbug_keydown_count = 0; //#endif public void HandleKeyDown(System.Windows.Forms.KeyEventArgs e) { #if DEBUG //Console.WriteLine("keydown" + (dbug_keydown_count++)); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("KEYDOWN " + (LayoutFarm.UI.UIKeys)e.KeyCode); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); #endif _canvasViewport.FullMode = false; _topWinEventRoot.RootKeyDown(e.KeyValue); PrepareRenderAndFlushAccumGraphics(); }
//------------------------------------------------------ public void HandleKeyDown(UIKeyEventArgs keyEventArgs) { #if DEBUG //System.Diagnostics.Debug.WriteLine("keydown" + (dbug_keydown_count++)); dbugTopwin.dbugVisualRoot?.dbug_PushLayoutTraceMessage("======"); dbugTopwin.dbugVisualRoot?.dbug_PushLayoutTraceMessage("KEYDOWN " + (LayoutFarm.UI.UIKeys)keyEventArgs.KeyCode); dbugTopwin.dbugVisualRoot?.dbug_PushLayoutTraceMessage("======"); #endif _canvasViewport.FullMode = false; _topWinEventRoot.RootKeyDown(keyEventArgs); keyEventArgs.ResetAll(); PrepareRenderAndFlushAccumGraphics(); }
//------------------------------------------------------ public void HandleKeyDown(System.Windows.Forms.KeyEventArgs e) { #if DEBUG //System.Diagnostics.Debug.WriteLine("keydown" + (dbug_keydown_count++)); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("KEYDOWN " + (LayoutFarm.UI.UIKeys)e.KeyCode); dbugTopwin.dbugVisualRoot.dbug_PushLayoutTraceMessage("======"); #endif _canvasViewport.FullMode = false; UIKeyEventArgs keyEventArgs = GetTranslatedUIKeyEventArg(e); _topWinEventRoot.RootKeyDown(keyEventArgs); ReleaseUIKeyEventArgs(keyEventArgs); PrepareRenderAndFlushAccumGraphics(); }