コード例 #1
0
        public static void LoadTexture(ITexture texture, TextureUnit textureUnit, int v0, string textureName, int programHandler)
        {
            if (texture == null)
            {
                return;
            }

            texture.Load();
            GL.ActiveTexture(textureUnit);
            GL.Uniform1(GL.GetUniformLocation(programHandler, textureName), v0);
        }